Tag Archives: ArenaNet

Guild Wars 2 Is Coming August 28th

Not much else to say, but news over at the Official ArenaNet Blogis Announcing the Guild Wars 2 Launch Date. I got to get ready for work, so more later…

Here is the launch date trailer for it:

There is one more Beta Weekend Event that they also announced on July 20th to the 22nd. No word if they’ll do another stress test or slip in a public beta before release, but this frankly is all I would expect.

All the more reason to get it now if you haven’t already.

Hey ArenaNet A Couple Suggestions

I’ve had a few thoughts about Guild Wars 2 and in the very, very unlikely event somebody from ArenaNet actually stopped by, I thought I would toss out a few suggestions for the game.

First I have to discuss the pending character wipe before the head start/launch. I am fine with the wipe, but I would really like to be able to bring select character(s) back and restart them, keeping their physical appearance. Say I want to keep Sthel in the screenshot here as she is without having to figure out what settings I used when I try to recreate her. She would be just reset to level 1 and have to start her adventure over, but the physical creation and perhaps the story line choice made during beta would stick… basically I dug how she came out and not sure if I could do it again. 🙂

Okay, now to the camera. Pressing Print Screen is fine, but I would like to have another option, let’s call it Shift+Print Screen and/or CTRL+Print Screen. What this does is decouple the camera somewhat from being centered on the character, and move them to the side so that one can follow the Rule of Thirds. This is what the Shift+Print Screen does. The CTRL+Print Screen simply overlays the lines on the screen (that don’t appear in the screenshot) to help align the shot while also decoupling the camera as the Shift+Print Screen does. There could be an option in options menu for different type of lines, be it Rule of Thirds (both 6 and 9 square versions), center cross hair, Golden Ratio and some other common ones. This is of course in addition to the first person view to allow shots without the character in it… sure one could have a friend go first person then line up the shot for you and send you the photo, but I think a slightly de-coupled camera would be nicer. This isn’t a fully remote camera, it still keeps you character in frame, just more freedom on where in the frame they are (more so to the left and right since vertically I think we already have a decent range).

You need to get yourself Guild Wars 2 and meet me in game… or just enjoy yourself on your own time.

Guild Wars 2 – Beta Weekend Two Nearing A Close

As I write this, the Guild Wars 2 2nd Beta Weekend Event is nearly drawing to a close. The developers at ArenaNet have a hit on their hands. Seriously I am starting to have a major crush on this game and foresee it being a major point of fun in my life… far more than World of Warcraft ever got, and even more than Star Wars: The Old Republic got to. I may have waxed nostalgic about it a bit so far, but I may indeed do more… far more.

This isn’t to say the game is 100% perfect by any means. There are a few outstanding issues I would like to see fixed before launch, but launch soon please guys… Continue reading Guild Wars 2 – Beta Weekend Two Nearing A Close