Gamebreaker posted Seven Take Aways From ArenaNet’s Guild Wars 2 Beta Weekend, and the TLDR version is that they loved it. Obviously since they get to play games for a living, or at least in part, they spent far more time in game then I did and got to explore far more of the content. I barely scratched the surface and the highest I got my “main” was 8… I really didn’t get to play nearly as much as I wanted at all this time around, thanks largely to Real Life… work… kids… etc… Anyhow, on to more Guild Wars 2 news/notes…
They mentioned the confusion lots of players had, and how GW2 is very different than any other MMO. There is a mention of the overflow server issues and how some people had luck with one fix, and ArenaNet is looking into it, but do you want to be split and play or have everyone stuck looking at a counter until the map is ready… and it turns out the overflow isn’t for the world but for a specific area, which explains why I got sucked out of the city and into the foothills when playing, I was probably qued in the foothill overflow, crossed into the city, but the game never took me out of the que for foothills overflow. Unfortunately the bug reporting system is shut down as that still qualifies as a bug IMHO…
The lag was bad Friday but I was fine Saturday night and Sunday night… especially Sunday.
And the cities. I commented in one of my thoughts of the game that the cities were amazing… unbelievably amazing. They were proper massive cities, not just something you had to pretend was a city.
Anyhow, it is a pretty good article and makes many great points.
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